LkEngine 0.1.2
 
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LkEngine::ShaderUniform Class Reference

Public Member Functions

 ShaderUniform (std::string name, ShaderUniformType type, uint32_t size, uint32_t offset)
 
const std::string & GetName () const
 
ShaderUniformType GetType () const
 
uint32_t GetSize () const
 
uint32_t GetOffset () const
 

Static Public Member Functions

static void Serialize (StreamWriter *serializer, const ShaderUniform &instance)
 
static void Deserialize (StreamReader *deserializer, ShaderUniform &instance)
 

The documentation for this class was generated from the following files: