This is the complete list of members for LkEngine::ShaderUniform, including all inherited members.
Deserialize(StreamReader *deserializer, ShaderUniform &instance) (defined in LkEngine::ShaderUniform) | LkEngine::ShaderUniform | inlinestatic |
GetName() const (defined in LkEngine::ShaderUniform) | LkEngine::ShaderUniform | inline |
GetOffset() const (defined in LkEngine::ShaderUniform) | LkEngine::ShaderUniform | inline |
GetSize() const (defined in LkEngine::ShaderUniform) | LkEngine::ShaderUniform | inline |
GetType() const (defined in LkEngine::ShaderUniform) | LkEngine::ShaderUniform | inline |
Serialize(StreamWriter *serializer, const ShaderUniform &instance) (defined in LkEngine::ShaderUniform) | LkEngine::ShaderUniform | inlinestatic |
ShaderUniform()=default (defined in LkEngine::ShaderUniform) | LkEngine::ShaderUniform | |
ShaderUniform(std::string name, ShaderUniformType type, uint32_t size, uint32_t offset) (defined in LkEngine::ShaderUniform) | LkEngine::ShaderUniform |