LkEngine 0.1.2
 
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LkEngine::FEditorResources Struct Reference

#include <EditorCore.h>

Static Public Member Functions

static void Initialize ()
 
static void Destroy ()
 

Static Public Attributes

static TObjectPtr< LTexture2DFolderIcon {}
 
static TObjectPtr< LTexture2DFileIcon {}
 
static TObjectPtr< LTexture2DForwardIcon {}
 
static TObjectPtr< LTexture2DBackwardIcon {}
 
static TObjectPtr< LTexture2DRefreshIcon {}
 
static TObjectPtr< LTexture2DSearchIcon {}
 
static TObjectPtr< LTexture2DGearIcon {}
 
static TObjectPtr< LTexture2DPlusIcon {}
 
static TObjectPtr< LTexture2DPencilIcon {}
 
static TObjectPtr< LTexture2DPointerIcon {}
 
static TObjectPtr< LTexture2DSaveIcon {}
 
static TObjectPtr< LTexture2DClearIcon {}
 
static TObjectPtr< LTexture2DMeshFileIcon {}
 
static TObjectPtr< LTexture2DStaticMeshFileIcon {}
 
static TObjectPtr< LTexture2DJPGFileIcon {}
 
static TObjectPtr< LTexture2DPNGFileIcon {}
 

Detailed Description

Assets and resources used by the editor in a global setting.


The documentation for this struct was generated from the following file: