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virtual void | SetData (void *InData, const uint32_t InSize)=0 |
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virtual void | Invalidate ()=0 |
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virtual void | Resize (const uint32_t NewWidth, const uint32_t NewWeight)=0 |
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virtual TObjectPtr< LImage2D > | GetImage ()=0 |
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virtual const TObjectPtr< LImage2D > & | GetImage () const =0 |
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virtual FBuffer | GetImageBuffer ()=0 |
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virtual void | Bind (const uint32_t Slot=0) const =0 |
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virtual void | Unbind (const uint32_t Slot=0) const =0 |
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virtual void | Lock ()=0 |
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virtual void | Unlock ()=0 |
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virtual void | Load ()=0 |
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virtual void | Unload ()=0 |
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virtual bool | Loaded () const =0 |
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virtual FORCEINLINE ETextureType | GetType () const override |
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virtual bool | IsValid () const override |
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virtual EImageFormat | GetFormat () const =0 |
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virtual uint32_t | GetWidth () const =0 |
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virtual uint32_t | GetHeight () const =0 |
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virtual uint32_t | GetMipLevelCount () const =0 |
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virtual LRendererID | GetRendererID () const =0 |
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virtual LRendererID & | GetRendererID ()=0 |
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virtual const FTextureSpecification & | GetSpecification () const =0 |
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virtual std::string_view | GetName () const =0 |
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virtual const std::filesystem::path & | GetPath () const =0 |
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virtual std::string_view | GetFilename () const =0 |
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virtual FORCEINLINE EAssetType | GetAssetType () const |
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FORCEINLINE bool | HasFlag (const EAssetFlag Flag) const |
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FORCEINLINE void | SetFlag (const EAssetFlag Flag, bool Value=true) |
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virtual bool | operator== (const LAsset &Other) const |
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virtual bool | operator!= (const LAsset &Other) const |
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| LObject (const LObject &Other) |
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virtual void | Initialize () |
| Initialize object.
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virtual void | Destroy () |
| Destroy object, releasing all resources.
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virtual FORCEINLINE bool | IsInitialized () const |
| Check if object is initialized.
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FORCEINLINE FObjectHandle | GetObjectHandle () const |
| Get the object handle.
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virtual FORCEINLINE bool | IsObjectValid () const |
| Check if object is valid for use.
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virtual const LClass * | ObjectRegistration ()=0 |
| Register object class.
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virtual FORCEINLINE const LClass * | GetClass () const |
| Get the class for this LObject.
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virtual std::string | ClassName () const =0 |
| Get name of the LObject class.
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LObject & | operator= (const LObject &Other) |
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void | MarkAsGarbage () |
| Mark object as garbage.
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template<typename T > |
T & | As () |
| Cast object to type T.
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template<typename T > |
const T & | As () const |
| Cast object to type T.
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template<typename T > |
bool | IsA () const |
| Check if the object is or is a derivation of type T.
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virtual FORCEINLINE bool | IsAsset () const |
| Check if object is an asset.
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FORCEINLINE uint32_t | GetReferenceCount () const |
| Return current reference count from all object pointers.
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template<typename OtherClassType > |
FORCEINLINE bool | IsA (OtherClassType OtherObject) const |
| Check if the object is the same type as the passed object's.
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