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| LApplication (const FApplicationSpecification &InSpecification=FApplicationSpecification()) |
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virtual void | Initialize () |
| Initialize object.
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virtual void | Run () |
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virtual void | Shutdown () |
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bool | ReadConfigurationFile (FApplicationSpecification &InSpecification) |
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void | RenderUI () |
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void | ProcessEvents () |
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FORCEINLINE void | PushLayer (TObjectPtr< LLayer > InLayer) |
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void | OnEvent (LEvent &Event) |
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template<typename TEvent , bool DispatchImmediately = false, typename... TEventArgs> |
void | DispatchEvent (TEventArgs &&... Args) |
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FORCEINLINE LWindow & | GetWindow () |
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uint32_t | GetCurrentFrameIndex () const |
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FORCEINLINE const FApplicationSpecification & | GetSpecification () const |
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LPerformanceProfiler * | GetPerformanceProfiler () |
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FORCEINLINE float | GetDeltaTime () const |
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std::string | GenerateCrashDump () |
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| LObject (const LObject &Other) |
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virtual void | Destroy () |
| Destroy object, releasing all resources.
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virtual FORCEINLINE bool | IsInitialized () const |
| Check if object is initialized.
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FORCEINLINE FObjectHandle | GetObjectHandle () const |
| Get the object handle.
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virtual FORCEINLINE bool | IsObjectValid () const |
| Check if object is valid for use.
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virtual const LClass * | ObjectRegistration ()=0 |
| Register object class.
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virtual FORCEINLINE const LClass * | GetClass () const |
| Get the class for this LObject.
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virtual std::string | ClassName () const =0 |
| Get name of the LObject class.
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LObject & | operator= (const LObject &Other) |
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void | MarkAsGarbage () |
| Mark object as garbage.
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template<typename T > |
T & | As () |
| Cast object to type T.
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template<typename T > |
const T & | As () const |
| Cast object to type T.
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template<typename T > |
bool | IsA () const |
| Check if the object is or is a derivation of type T.
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virtual FORCEINLINE bool | IsAsset () const |
| Check if object is an asset.
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FORCEINLINE uint32_t | GetReferenceCount () const |
| Return current reference count from all object pointers.
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template<typename OtherClassType > |
FORCEINLINE bool | IsA (OtherClassType OtherObject) const |
| Check if the object is the same type as the passed object's.
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Application implementation