LkEngine 0.1.2
 
Loading...
Searching...
No Matches
LkEngine::LLayerStack Class Reference

#include <LayerStack.h>

Inheritance diagram for LkEngine::LLayerStack:
LkEngine::LObject LkEngine::LObjectBase

Public Member Functions

void Destroy ()
 Destroy the layer stack, releasing all layers.
 
FORCEINLINE void PushLayer (LLayer *Layer)
 Push a layer to top of the layer stack.
 
FORCEINLINE void PushLayer (TObjectPtr< LLayer > Layer)
 Push a layer to top of the layer stack.
 
FORCEINLINE void PushOverlay (TObjectPtr< LLayer > Overlay)
 Push an overlay to top of the stack.
 
FORCEINLINE void PopLayer (TObjectPtr< LLayer > Layer)
 Pop a layer from the stack.
 
FORCEINLINE void PopOverlay (TObjectPtr< LLayer > Overlay)
 Pop an overlay from the stack.
 
FORCEINLINE TObjectPtr< LLayeroperator[] (const std::size_t LayerIndex)
 
FORCEINLINE TObjectPtr< LLayeroperator[] (const std::size_t LayerIndex) const
 
FORCEINLINE int Count () const
 Get the count of layers.
 
std::vector< TObjectPtr< LLayer > >::iterator begin ()
 
std::vector< TObjectPtr< LLayer > >::iterator end ()
 
- Public Member Functions inherited from LkEngine::LObject
 LObject (const LObject &Other)
 
virtual void Initialize ()
 Initialize object.
 
virtual FORCEINLINE bool IsInitialized () const
 Check if object is initialized.
 
FORCEINLINE FObjectHandle GetObjectHandle () const
 Get the object handle.
 
virtual FORCEINLINE bool IsObjectValid () const
 Check if object is valid for use.
 
virtual const LClassObjectRegistration ()=0
 Register object class.
 
virtual FORCEINLINE const LClassGetClass () const
 Get the class for this LObject.
 
virtual std::string ClassName () const =0
 Get name of the LObject class.
 
LObjectoperator= (const LObject &Other)
 
void MarkAsGarbage ()
 Mark object as garbage.
 
template<typename T >
T & As ()
 Cast object to type T.
 
template<typename T >
const T & As () const
 Cast object to type T.
 
template<typename T >
bool IsA () const
 Check if the object is or is a derivation of type T.
 
virtual FORCEINLINE bool IsAsset () const
 Check if object is an asset.
 
FORCEINLINE uint32_t GetReferenceCount () const
 Return current reference count from all object pointers.
 
- Public Member Functions inherited from LkEngine::LObjectBase
template<typename OtherClassType >
FORCEINLINE bool IsA (OtherClassType OtherObject) const
 Check if the object is the same type as the passed object's.
 

Additional Inherited Members

- Static Public Member Functions inherited from LkEngine::LObject
static FORCEINLINE const LClassStaticClass ()
 Get static class object.
 
static FORCEINLINE std::string StaticClassName ()
 Static class name.
 
template<typename T >
static void ValidateLObjectImplementation ()
 Validate the implementation of a LObject.
 
- Static Public Member Functions inherited from LkEngine::LObjectBase
template<typename ClassType >
static FORCEINLINE bool IsChildOf (const ClassType *InObjectClass, const ClassType *InOtherClass)
 Check if the object is a child of another class.
 
- Protected Member Functions inherited from LkEngine::LObjectBase
void SetClass (LClass *InClass)
 Set the class.
 
FORCEINLINE const LClassGetClass () const
 Get the private class member.
 
FORCEINLINE bool IsClassValid () const
 Check if LObjectBase has a valid LClass object.
 
- Protected Attributes inherited from LkEngine::LObject
FObjectHandle ObjectHandle = 0
 
bool bObjectInitialized = false
 
EObjectFlag ObjectFlags = EObjectFlag::None
 
std::atomic< uint32_t > Ptr_ReferenceCount = 0
 

Detailed Description

Data structure for layers. There are two types of layers: 1) Layer (Regular) 2) Overlay

A layer is inserted based on the number of layers present in the stack. An overlay is always inserted on top of the entire stack.

Member Function Documentation

◆ Destroy()

void LkEngine::LLayerStack::Destroy ( )
virtual

Destroy the layer stack, releasing all layers.

Reimplemented from LkEngine::LObject.


The documentation for this class was generated from the following files: