This is the complete list of members for LkEngine::LOpenGLTexture2D, including all inherited members.
As() | LkEngine::LObject | inline |
As() const | LkEngine::LObject | inline |
AssetFlags | LkEngine::LAsset | |
Bind(const uint32_t Slot=0) const override (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | virtual |
bObjectInitialized (defined in LkEngine::LObject) | LkEngine::LObject | protected |
ClassName() const =0 | LkEngine::LObject | pure virtual |
Create(const FTextureSpecification &Specification) (defined in LkEngine::LTexture2D) | LkEngine::LTexture2D | static |
Create(const FTextureSpecification &Specification, FBuffer ImageData) (defined in LkEngine::LTexture2D) | LkEngine::LTexture2D | static |
Destroy() | LkEngine::LObject | inlinevirtual |
GetARBHandle() const (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | |
GetArrayTextureIndex() const (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | inline |
GetAssetType() const (defined in LkEngine::LAsset) | LkEngine::LAsset | inlinevirtual |
GetClass() const | LkEngine::LObject | inlinevirtual |
GetFilename() const override (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | inlinevirtual |
GetFormat() const override (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | inlinevirtual |
GetHeight() const override (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | inlinevirtual |
GetImage() override (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | inlinevirtual |
GetImage() const override (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | inlinevirtual |
GetImageBuffer() override (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | inlinevirtual |
GetMipLevelCount() const override (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | virtual |
GetName() const override (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | inlinevirtual |
GetObjectHandle() const | LkEngine::LObject | inline |
GetPath() const override (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | inlinevirtual |
GetReferenceCount() const | LkEngine::LObject | inline |
GetRendererID() const override (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | inlinevirtual |
GetRendererID() override (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | inlinevirtual |
GetSpecification() const override (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | inlinevirtual |
GetStaticType() (defined in LkEngine::LTexture2D) | LkEngine::LTexture2D | inlinestatic |
GetType() const override (defined in LkEngine::LTexture2D) | LkEngine::LTexture2D | inlinevirtual |
GetWidth() const override (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | inlinevirtual |
Handle (defined in LkEngine::LAsset) | LkEngine::LAsset | |
HasFlag(const EAssetFlag Flag) const (defined in LkEngine::LAsset) | LkEngine::LAsset | inline |
Initialize() | LkEngine::LObject | virtual |
Invalidate() override (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | virtual |
IsA() const | LkEngine::LObject | inline |
LkEngine::LObjectBase::IsA(OtherClassType OtherObject) const | LkEngine::LObjectBase | inline |
IsAsset() const | LkEngine::LObject | inlinevirtual |
IsChildOf(const ClassType *InObjectClass, const ClassType *InOtherClass) | LkEngine::LObjectBase | inlinestatic |
IsClassValid() const | LkEngine::LObjectBase | inlineprotected |
IsInitialized() const | LkEngine::LObject | inlinevirtual |
IsObjectValid() const | LkEngine::LObject | inlinevirtual |
IsValid() const override (defined in LkEngine::LTexture2D) | LkEngine::LTexture2D | inlinevirtual |
Load() override (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | virtual |
Loaded() const override (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | inlinevirtual |
LObject() (defined in LkEngine::LObject) | LkEngine::LObject | |
LObject(const LObject &Other) (defined in LkEngine::LObject) | LkEngine::LObject | inline |
Lock() override (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | virtual |
LOpenGLTexture2D(const FTextureSpecification &InSpecification, FBuffer InBuffer) (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | |
LOpenGLTexture2D(const FTextureSpecification &InSpecification) (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | |
LOpenGLTexture2D()=delete (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | |
MarkAsGarbage() | LkEngine::LObject | inline |
ObjectFlags (defined in LkEngine::LObject) | LkEngine::LObject | protected |
ObjectHandle (defined in LkEngine::LObject) | LkEngine::LObject | protected |
ObjectRegistration()=0 | LkEngine::LObject | pure virtual |
operator!=(const LAsset &Other) const (defined in LkEngine::LAsset) | LkEngine::LAsset | inlinevirtual |
operator=(const LObject &Other) (defined in LkEngine::LObject) | LkEngine::LObject | inline |
operator==(const LAsset &Other) const (defined in LkEngine::LAsset) | LkEngine::LAsset | inlinevirtual |
Ptr_ReferenceCount | LkEngine::LObject | mutableprotected |
Resize(const uint32_t InWidth, const uint32_t InHeight) override (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | virtual |
SetArrayIndex(const int ArrayIndex) (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | inline |
SetClass(LClass *InClass) | LkEngine::LObjectBase | protected |
SetData(void *InData, const uint32_t InSize) override (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | virtual |
SetFlag(const EAssetFlag Flag, bool Value=true) (defined in LkEngine::LAsset) | LkEngine::LAsset | inline |
StaticClass() | LkEngine::LObject | inlinestatic |
StaticClassName() | LkEngine::LObject | inlinestatic |
Unbind(const uint32_t Slot=0) const (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | virtual |
Unload() override (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | virtual |
Unlock() override (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | virtual |
ValidateLObjectImplementation() | LkEngine::LObject | inlinestatic |
~LAsset()=default (defined in LkEngine::LAsset) | LkEngine::LAsset | virtual |
~LObject()=default (defined in LkEngine::LObject) | LkEngine::LObject | virtual |
~LOpenGLTexture2D() (defined in LkEngine::LOpenGLTexture2D) | LkEngine::LOpenGLTexture2D | |
~LTexture()=default (defined in LkEngine::LTexture) | LkEngine::LTexture | virtual |
~LTexture2D()=default (defined in LkEngine::LTexture2D) | LkEngine::LTexture2D | virtual |