Public Member Functions | |
FVertexBufferElement (const std::string &InName, const EShaderDataType InShaderDataType, const bool InNormalized=false) | |
FORCEINLINE uint32_t | GetComponentCount () const |
Public Attributes | |
std::string | Name {} |
EShaderDataType | Type |
uint32_t | Size = 0 |
size_t | Offset = 0 |
unsigned char | Normalized {} |
unsigned int | Count = 0 |