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| LSpriteComponent (const std::string &filepath, const glm::vec2 &size={ 100.0f, 100.0f }, const glm::vec4 &color={ 1.0f, 1.0f, 1.0f, 1.0f }) |
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| LSpriteComponent (const glm::vec2 &size={ 0.0f, 0.0f }, const glm::vec4 &color={ 1.0f, 1.0f, 1.0f, 1.0f }) |
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const glm::vec2 & | GetSize () const |
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const glm::vec4 & | GetColor () const |
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float | GetWidth () const |
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float | GetHeight () const |
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void | SetSize (const glm::vec2 &size) |
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void | SetSize (float x, float y) |
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void | SetPassthrough (bool passthrough) |
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bool | IsPassthrough () const |
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std::string | FilePath |
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glm::vec2 | Size |
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glm::vec4 | Color |
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bool | Passthrough = false |
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The documentation for this struct was generated from the following file: