4#include "LkEngine/Core/LObject/ObjectPtr.h"
6#include "AssetSerializer.h"
49 bool DeserializeFromYaml(
const std::string& YamlString,
TObjectPtr<LMesh>& TargetMesh)
const;
Definition AssetSerializer.h:18
Definition MeshSerializer.h:36
Definition MeshSerializer.h:18
Definition MeshSerializer.h:59
Definition ObjectPtr.h:102
#define LCLASS(Class)
Definition CoreMacros.h:226
#define LOBJECT_REGISTER(...)
Definition CoreMacros.h:297