LkEngine 0.1.2
 
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Ray.h File Reference

Raycasting. More...

#include <glm/glm.hpp>
#include "LkEngine/Core/Math/Vector.h"
#include "LkEngine/Core/Math/AABB.h"

Go to the source code of this file.

Classes

struct  LkEngine::FRayCast
 
struct  LkEngine::FRay
 

Namespaces

namespace  LkEngine
 

Detailed Description

Raycasting.