LkEngine 0.1.2
 
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LkEngine::FFramebufferSpecification Struct Reference

Public Attributes

float Scale = 1.0f
 
uint32_t Width = 0
 
uint32_t Height = 0
 
glm::vec4 ClearColor = { 0.0f, 0.0f, 0.0f, 1.0f }
 
float DepthClearValue = 0.0f
 
bool ClearColorOnLoad = true
 
bool ClearDepthOnLoad = true
 
uint32_t Samples = 1
 
FFramebufferAttachmentSpecification Attachments {}
 
EFramebufferBlendMode BlendMode = EFramebufferBlendMode::None
 
bool SwapChainTarget = false
 
bool Transfer = false
 
bool Blend = true
 
TObjectPtr< LFramebufferExistingFramebuffer
 
TObjectPtr< LImageExistingImage
 
std::vector< uint32_t > ExistingImageLayers
 
std::map< uint32_t, TObjectPtr< LImage > > ExistingImages
 
std::string DebugName
 

The documentation for this struct was generated from the following file: