This is the complete list of members for LkEngine::LOpenGLRenderPass, including all inherited members.
As() | LkEngine::LObject | inline |
As() const | LkEngine::LObject | inline |
Bake() override (defined in LkEngine::LOpenGLRenderPass) | LkEngine::LOpenGLRenderPass | virtual |
Baked() const override (defined in LkEngine::LOpenGLRenderPass) | LkEngine::LOpenGLRenderPass | virtual |
bObjectInitialized (defined in LkEngine::LObject) | LkEngine::LObject | protected |
ClassName() const =0 | LkEngine::LObject | pure virtual |
Create(const FRenderPassSpecification &Specification) (defined in LkEngine::LRenderPass) | LkEngine::LRenderPass | static |
Destroy() | LkEngine::LObject | inlinevirtual |
GetClass() const | LkEngine::LObject | inlinevirtual |
GetDepthOutput() override (defined in LkEngine::LOpenGLRenderPass) | LkEngine::LOpenGLRenderPass | virtual |
GetFirstSetIndex() const override (defined in LkEngine::LOpenGLRenderPass) | LkEngine::LOpenGLRenderPass | virtual |
GetObjectHandle() const | LkEngine::LObject | inline |
GetOutput(const uint32_t Index) override (defined in LkEngine::LOpenGLRenderPass) | LkEngine::LOpenGLRenderPass | virtual |
GetPipeline() const override (defined in LkEngine::LOpenGLRenderPass) | LkEngine::LOpenGLRenderPass | virtual |
GetReferenceCount() const | LkEngine::LObject | inline |
GetSpecification() override (defined in LkEngine::LOpenGLRenderPass) | LkEngine::LOpenGLRenderPass | inlinevirtual |
GetSpecification() const override (defined in LkEngine::LOpenGLRenderPass) | LkEngine::LOpenGLRenderPass | inlinevirtual |
GetTargetFramebuffer() const override (defined in LkEngine::LOpenGLRenderPass) | LkEngine::LOpenGLRenderPass | virtual |
Initialize() | LkEngine::LObject | virtual |
IsA() const | LkEngine::LObject | inline |
LkEngine::LObjectBase::IsA(OtherClassType OtherObject) const | LkEngine::LObjectBase | inline |
IsAsset() const | LkEngine::LObject | inlinevirtual |
IsChildOf(const ClassType *InObjectClass, const ClassType *InOtherClass) | LkEngine::LObjectBase | inlinestatic |
IsClassValid() const | LkEngine::LObjectBase | inlineprotected |
IsInitialized() const | LkEngine::LObject | inlinevirtual |
IsInvalidated(const uint32_t Set, const uint32_t Binding) const override (defined in LkEngine::LOpenGLRenderPass) | LkEngine::LOpenGLRenderPass | virtual |
IsObjectValid() const | LkEngine::LObject | inlinevirtual |
LObject() (defined in LkEngine::LObject) | LkEngine::LObject | |
LObject(const LObject &Other) (defined in LkEngine::LObject) | LkEngine::LObject | inline |
LOpenGLRenderPass(const FRenderPassSpecification &InSpecification) (defined in LkEngine::LOpenGLRenderPass) | LkEngine::LOpenGLRenderPass | |
LOpenGLRenderPass()=delete (defined in LkEngine::LOpenGLRenderPass) | LkEngine::LOpenGLRenderPass | |
MarkAsGarbage() | LkEngine::LObject | inline |
ObjectFlags (defined in LkEngine::LObject) | LkEngine::LObject | protected |
ObjectHandle (defined in LkEngine::LObject) | LkEngine::LObject | protected |
ObjectRegistration()=0 | LkEngine::LObject | pure virtual |
operator=(const LObject &Other) (defined in LkEngine::LObject) | LkEngine::LObject | inline |
Prepare() override (defined in LkEngine::LOpenGLRenderPass) | LkEngine::LOpenGLRenderPass | virtual |
Ptr_ReferenceCount | LkEngine::LObject | mutableprotected |
SetClass(LClass *InClass) | LkEngine::LObjectBase | protected |
SetInput(std::string_view Name, TObjectPtr< LImage > Image) override (defined in LkEngine::LOpenGLRenderPass) | LkEngine::LOpenGLRenderPass | virtual |
SetInput(std::string_view Name, TObjectPtr< LTexture2D > Texture) override (defined in LkEngine::LOpenGLRenderPass) | LkEngine::LOpenGLRenderPass | virtual |
SetInput(std::string_view Name, TObjectPtr< LUniformBuffer > UniformBuffer) override (defined in LkEngine::LOpenGLRenderPass) | LkEngine::LOpenGLRenderPass | virtual |
StaticClass() | LkEngine::LObject | inlinestatic |
StaticClassName() | LkEngine::LObject | inlinestatic |
Terminate() override (defined in LkEngine::LOpenGLRenderPass) | LkEngine::LOpenGLRenderPass | virtual |
Validate() override (defined in LkEngine::LOpenGLRenderPass) | LkEngine::LOpenGLRenderPass | virtual |
ValidateLObjectImplementation() | LkEngine::LObject | inlinestatic |
~LObject()=default (defined in LkEngine::LObject) | LkEngine::LObject | virtual |
~LOpenGLRenderPass()=default (defined in LkEngine::LOpenGLRenderPass) | LkEngine::LOpenGLRenderPass | |
~LRenderPass()=default (defined in LkEngine::LRenderPass) | LkEngine::LRenderPass | virtual |