This is the complete list of members for LkEngine::LRenderer2D, including all inherited members.
As() | LkEngine::LObject | inline |
As() const | LkEngine::LObject | inline |
BeginScene(const LSceneCamera &Camera) (defined in LkEngine::LRenderer2D) | LkEngine::LRenderer2D | |
BeginScene(const LSceneCamera &Camera, const glm::mat4 &Transform) (defined in LkEngine::LRenderer2D) | LkEngine::LRenderer2D | |
bObjectInitialized (defined in LkEngine::LObject) | LkEngine::LObject | protected |
ClassName() const =0 | LkEngine::LObject | pure virtual |
Destroy() | LkEngine::LObject | inlinevirtual |
DrawImage(const TObjectPtr< LImage > Image) (defined in LkEngine::LRenderer2D) | LkEngine::LRenderer2D | |
DrawLine(const glm::vec2 &P0, const glm::vec2 &P1, const glm::vec4 &Color) (defined in LkEngine::LRenderer2D) | LkEngine::LRenderer2D | |
DrawQuad(const glm::mat4 &Transform, const glm::vec4 &Color) (defined in LkEngine::LRenderer2D) | LkEngine::LRenderer2D | |
DrawQuad(const glm::vec2 &Position, const glm::vec2 &Size, const glm::vec4 &Color) (defined in LkEngine::LRenderer2D) | LkEngine::LRenderer2D | |
DrawQuad(const glm::vec3 &Position, const glm::vec2 &Size, const glm::vec4 &Color) (defined in LkEngine::LRenderer2D) | LkEngine::LRenderer2D | |
DrawQuad(const glm::vec2 &Position, const glm::vec2 &Size, TObjectPtr< LTexture > Texture) (defined in LkEngine::LRenderer2D) | LkEngine::LRenderer2D | |
DrawQuad(const glm::vec2 &Position, const glm::vec2 &Size, TObjectPtr< LTexture > Texture, const glm::vec4 &TintColor) (defined in LkEngine::LRenderer2D) | LkEngine::LRenderer2D | |
DrawQuad(const glm::vec3 &Position, const glm::vec2 &Size, TObjectPtr< LTexture > Texture, const glm::vec4 &TintColor) (defined in LkEngine::LRenderer2D) | LkEngine::LRenderer2D | |
EndScene() (defined in LkEngine::LRenderer2D) | LkEngine::LRenderer2D | |
GetClass() const | LkEngine::LObject | inlinevirtual |
GetLineWidth() (defined in LkEngine::LRenderer2D) | LkEngine::LRenderer2D | |
GetObjectHandle() const | LkEngine::LObject | inline |
GetReferenceCount() const | LkEngine::LObject | inline |
GetWriteableLineBuffer() (defined in LkEngine::LRenderer2D) | LkEngine::LRenderer2D | inline |
GetWriteableQuadBuffer() (defined in LkEngine::LRenderer2D) | LkEngine::LRenderer2D | inline |
Initialize() | LkEngine::LRenderer2D | virtual |
IsA() const | LkEngine::LObject | inline |
LkEngine::LObjectBase::IsA(OtherClassType OtherObject) const | LkEngine::LObjectBase | inline |
IsAsset() const | LkEngine::LObject | inlinevirtual |
IsChildOf(const ClassType *InObjectClass, const ClassType *InOtherClass) | LkEngine::LObjectBase | inlinestatic |
IsClassValid() const | LkEngine::LObjectBase | inlineprotected |
IsInitialized() const | LkEngine::LObject | inlinevirtual |
IsObjectValid() const | LkEngine::LObject | inlinevirtual |
LObject() (defined in LkEngine::LObject) | LkEngine::LObject | |
LObject(const LObject &Other) (defined in LkEngine::LObject) | LkEngine::LObject | inline |
LRenderer2D(const FRenderer2DSpecification InSpecification) (defined in LkEngine::LRenderer2D) | LkEngine::LRenderer2D | |
MarkAsGarbage() | LkEngine::LObject | inline |
MaxArrayTextures (defined in LkEngine::LRenderer2D) | LkEngine::LRenderer2D | static |
MaxTextureSlots (defined in LkEngine::LRenderer2D) | LkEngine::LRenderer2D | static |
ObjectFlags (defined in LkEngine::LObject) | LkEngine::LObject | protected |
ObjectHandle (defined in LkEngine::LObject) | LkEngine::LObject | protected |
ObjectRegistration()=0 | LkEngine::LObject | pure virtual |
operator=(const LObject &Other) (defined in LkEngine::LObject) | LkEngine::LObject | inline |
Ptr_ReferenceCount | LkEngine::LObject | mutableprotected |
SetClass(LClass *InClass) | LkEngine::LObjectBase | protected |
SetLineWidth(const float NewLineWidth) (defined in LkEngine::LRenderer2D) | LkEngine::LRenderer2D | |
SetTargetFramebuffer(TObjectPtr< LFramebuffer > InFramebuffer) (defined in LkEngine::LRenderer2D) | LkEngine::LRenderer2D | |
Shutdown() (defined in LkEngine::LRenderer2D) | LkEngine::LRenderer2D | |
StaticClass() | LkEngine::LObject | inlinestatic |
StaticClassName() | LkEngine::LObject | inlinestatic |
TextureCoords (defined in LkEngine::LRenderer2D) | LkEngine::LRenderer2D | inlinestatic |
ValidateLObjectImplementation() | LkEngine::LObject | inlinestatic |
~LObject()=default (defined in LkEngine::LObject) | LkEngine::LObject | virtual |
~LRenderer2D()=default (defined in LkEngine::LRenderer2D) | LkEngine::LRenderer2D |