This is the complete list of members for LkEngine::LMeshSource, including all inherited members.
As() | LkEngine::LObject | inline |
As() const | LkEngine::LObject | inline |
AssetFlags | LkEngine::LAsset | |
bObjectInitialized (defined in LkEngine::LObject) | LkEngine::LObject | protected |
ClassName() const =0 | LkEngine::LObject | pure virtual |
Destroy() | LkEngine::LObject | inlinevirtual |
DumpVertexBuffer() | LkEngine::LMeshSource | |
GetAssetType() const (defined in LkEngine::LAsset) | LkEngine::LAsset | inlinevirtual |
GetBoneInfluenceBuffer() (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | inline |
GetBoneInfluences() const (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | inline |
GetClass() const | LkEngine::LObject | inlinevirtual |
GetFilePath() const (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | inline |
GetIndexBuffer() (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | inline |
GetIndices() const (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | inline |
GetMaterials() (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | inline |
GetMaterials() const (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | inline |
GetNodes() const (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | inline |
GetObjectHandle() const | LkEngine::LObject | inline |
GetReferenceCount() const | LkEngine::LObject | inline |
GetRootNode() const (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | inline |
GetStaticType() (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | inlinestatic |
GetSubmeshes() (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | inline |
GetSubmeshes() const (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | inline |
GetTriangleCache(const uint32_t Index) const (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | inline |
GetVertexBuffer() (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | inline |
GetVertices() const (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | inline |
Handle (defined in LkEngine::LAsset) | LkEngine::LAsset | |
HasFlag(const EAssetFlag Flag) const (defined in LkEngine::LAsset) | LkEngine::LAsset | inline |
Initialize() | LkEngine::LObject | virtual |
IsA() const | LkEngine::LObject | inline |
LkEngine::LObjectBase::IsA(OtherClassType OtherObject) const | LkEngine::LObjectBase | inline |
IsAsset() const | LkEngine::LObject | inlinevirtual |
IsChildOf(const ClassType *InObjectClass, const ClassType *InOtherClass) | LkEngine::LObjectBase | inlinestatic |
IsClassValid() const | LkEngine::LObjectBase | inlineprotected |
IsInitialized() const | LkEngine::LObject | inlinevirtual |
IsObjectValid() const | LkEngine::LObject | inlinevirtual |
IsSubmeshRigged(const uint32_t SubmeshIndex) const (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | inline |
IsValid() const (defined in LkEngine::LAsset) | LkEngine::LAsset | inlinevirtual |
LAssetManager (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | friend |
LAssimpMeshImporter (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | friend |
LEditorAssetManager (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | friend |
LMesh (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | friend |
LMeshSource() (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | |
LMeshSource(const std::vector< FVertex > &InVertices, const std::vector< FIndex > &InIndices, const glm::mat4 &InTransform) (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | |
LMeshSource(const std::vector< FVertex > &InVertices, const std::vector< FIndex > &InIndices, const std::vector< LSubmesh > &InSubmeshes) (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | |
LObject() (defined in LkEngine::LObject) | LkEngine::LObject | |
LObject(const LObject &Other) (defined in LkEngine::LObject) | LkEngine::LObject | inline |
LOpenGLRenderer (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | friend |
LRenderer (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | friend |
LRuntimeAssetManager (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | friend |
LScene (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | friend |
LSceneRenderer (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | friend |
MarkAsGarbage() | LkEngine::LObject | inline |
ObjectFlags (defined in LkEngine::LObject) | LkEngine::LObject | protected |
ObjectHandle (defined in LkEngine::LObject) | LkEngine::LObject | protected |
ObjectRegistration()=0 | LkEngine::LObject | pure virtual |
operator!=(const LAsset &Other) const (defined in LkEngine::LAsset) | LkEngine::LAsset | inlinevirtual |
operator=(const LObject &Other) (defined in LkEngine::LObject) | LkEngine::LObject | inline |
operator==(const LAsset &Other) const (defined in LkEngine::LAsset) | LkEngine::LAsset | inlinevirtual |
Ptr_ReferenceCount | LkEngine::LObject | mutableprotected |
SetClass(LClass *InClass) | LkEngine::LObjectBase | protected |
SetFlag(const EAssetFlag Flag, bool Value=true) (defined in LkEngine::LAsset) | LkEngine::LAsset | inline |
StaticClass() | LkEngine::LObject | inlinestatic |
StaticClassName() | LkEngine::LObject | inlinestatic |
ValidateLObjectImplementation() | LkEngine::LObject | inlinestatic |
~LAsset()=default (defined in LkEngine::LAsset) | LkEngine::LAsset | virtual |
~LMeshSource()=default (defined in LkEngine::LMeshSource) | LkEngine::LMeshSource | virtual |
~LObject()=default (defined in LkEngine::LObject) | LkEngine::LObject | virtual |