LkEngine 0.1.2
 
Loading...
Searching...
No Matches
LkEngine::LShader Member List

This is the complete list of members for LkEngine::LShader, including all inherited members.

As()LkEngine::LObjectinline
As() constLkEngine::LObjectinline
Bind() const =0 (defined in LkEngine::LShader)LkEngine::LShaderpure virtual
bObjectInitialized (defined in LkEngine::LObject)LkEngine::LObjectprotected
ClassName() const =0LkEngine::LObjectpure virtual
CompileShader(const uint32_t ShaderType, const std::string &Source)=0 (defined in LkEngine::LShader)LkEngine::LShaderpure virtual
ConvertUniformType(const ETextureUniformType Type) (defined in LkEngine::LShader)LkEngine::LShaderinlinestatic
Create(const std::string &InFilepath) (defined in LkEngine::LShader)LkEngine::LShaderstatic
Create(const FShaderProgramSource &ShaderProgramSource) (defined in LkEngine::LShader)LkEngine::LShaderstatic
CreateShader(const FShaderProgramSource &ShaderProgramSource)=0 (defined in LkEngine::LShader)LkEngine::LShaderpure virtual
Destroy()LkEngine::LObjectinlinevirtual
Get(std::string_view Uniform, int &Value)=0 (defined in LkEngine::LShader)LkEngine::LShaderpure virtual
Get(std::string_view Uniform, bool &Value)=0 (defined in LkEngine::LShader)LkEngine::LShaderpure virtual
Get(std::string_view Uniform, float &Value)=0 (defined in LkEngine::LShader)LkEngine::LShaderpure virtual
Get(std::string_view Uniform, uint32_t &Value)=0 (defined in LkEngine::LShader)LkEngine::LShaderpure virtual
Get(std::string_view Uniform, glm::vec3 &Value)=0 (defined in LkEngine::LShader)LkEngine::LShaderpure virtual
Get(std::string_view Uniform, glm::vec4 &Value)=0 (defined in LkEngine::LShader)LkEngine::LShaderpure virtual
GetClass() constLkEngine::LObjectinlinevirtual
GetHash() const =0 (defined in LkEngine::LShader)LkEngine::LShaderpure virtual
GetName() const =0 (defined in LkEngine::LShader)LkEngine::LShaderpure virtual
GetObjectHandle() constLkEngine::LObjectinline
GetReferenceCount() constLkEngine::LObjectinline
GetRendererID() const =0 (defined in LkEngine::LShader)LkEngine::LShaderpure virtual
GetRendererID()=0 (defined in LkEngine::LShader)LkEngine::LShaderpure virtual
GetSource() const =0 (defined in LkEngine::LShader)LkEngine::LShaderpure virtual
GetUniformVariable(const std::string &InString)LkEngine::LShaderstatic
Initialize()LkEngine::LObjectvirtual
IsA() constLkEngine::LObjectinline
LkEngine::LObjectBase::IsA(OtherClassType OtherObject) constLkEngine::LObjectBaseinline
IsAsset() constLkEngine::LObjectinlinevirtual
IsChildOf(const ClassType *InObjectClass, const ClassType *InOtherClass)LkEngine::LObjectBaseinlinestatic
IsClassValid() constLkEngine::LObjectBaseinlineprotected
IsInitialized() constLkEngine::LObjectinlinevirtual
IsObjectValid() constLkEngine::LObjectinlinevirtual
LObject() (defined in LkEngine::LObject)LkEngine::LObject
LObject(const LObject &Other) (defined in LkEngine::LObject)LkEngine::LObjectinline
MarkAsGarbage()LkEngine::LObjectinline
ObjectFlags (defined in LkEngine::LObject)LkEngine::LObjectprotected
ObjectHandle (defined in LkEngine::LObject)LkEngine::LObjectprotected
ObjectRegistration()=0LkEngine::LObjectpure virtual
operator=(const LObject &Other) (defined in LkEngine::LObject)LkEngine::LObjectinline
ParseShader(FShaderProgramSource &ShaderProgramSource, const std::filesystem::path &InFilePath) (defined in LkEngine::LShader)LkEngine::LShader
ParseShaders(FShaderProgramSource &ShaderProgramSource, const std::filesystem::path &InVertexPath, const std::filesystem::path &InFragmentPath) (defined in LkEngine::LShader)LkEngine::LShader
Ptr_ReferenceCountLkEngine::LObjectmutableprotected
Set(std::string_view Uniform, int Value)=0 (defined in LkEngine::LShader)LkEngine::LShaderpure virtual
Set(std::string_view Uniform, bool Value)=0 (defined in LkEngine::LShader)LkEngine::LShaderpure virtual
Set(std::string_view Uniform, float Value)=0 (defined in LkEngine::LShader)LkEngine::LShaderpure virtual
Set(std::string_view Uniform, uint32_t Value)=0 (defined in LkEngine::LShader)LkEngine::LShaderpure virtual
Set(std::string_view Uniform, const glm::vec2 &Value)=0 (defined in LkEngine::LShader)LkEngine::LShaderpure virtual
Set(std::string_view Uniform, const glm::vec3 &Value)=0 (defined in LkEngine::LShader)LkEngine::LShaderpure virtual
Set(std::string_view Uniform, const glm::vec4 &Value)=0 (defined in LkEngine::LShader)LkEngine::LShaderpure virtual
Set(std::string_view Uniform, const glm::ivec2 &Value)=0 (defined in LkEngine::LShader)LkEngine::LShaderpure virtual
Set(std::string_view Uniform, const glm::ivec3 &Value)=0 (defined in LkEngine::LShader)LkEngine::LShaderpure virtual
Set(std::string_view Uniform, const glm::ivec4 &Value)=0 (defined in LkEngine::LShader)LkEngine::LShaderpure virtual
Set(std::string_view Uniform, const glm::mat4 &Value)=0 (defined in LkEngine::LShader)LkEngine::LShaderpure virtual
SetClass(LClass *InClass)LkEngine::LObjectBaseprotected
StaticClass()LkEngine::LObjectinlinestatic
StaticClassName()LkEngine::LObjectinlinestatic
Unbind() const =0 (defined in LkEngine::LShader)LkEngine::LShaderpure virtual
ValidateLObjectImplementation()LkEngine::LObjectinlinestatic
~LObject()=default (defined in LkEngine::LObject)LkEngine::LObjectvirtual
~LShader()=default (defined in LkEngine::LShader)LkEngine::LShadervirtual